The Protectorate of Malchior

Founded by settlers who cared neither for the interference of Arcanix nor the depravity of Esh, Malchior is a mountainous coastline nation of dour warriors and seafarers. It is a harsh and unforgiving land, and the Malchians are a harsh and unforgiving people.

History
The Malchians originally chose the area because it was uninhabited—or at least had been for eons. The early Malchians discovered the remains of a long-dead dwarven empire in the mountains, ruins that allowed them to survive their first winter. Always a practical people, they took that as a sign and modeled their society off of what they found. The result was a rigidly-structured stratocracy and the most formidable army on the continent.

Even so, Malchior is defined less by what they found in the mountains and more by what found them. The reason the dwarves abandoned their range is because it lay off of the coast where Old Ixhasa sank; Malchior to its horror watched a trickle of awakening undead grow into a tide… a tide they’ve so far been able to keep from drowning them. So far; it is not in the character of Malchior to rely on anyone but itself. And this fierce pride may lead it to its doom.

With the least amount of farmable land, Malchior has the greatest need for the adventurers (?) to be successful. As such, they have offered their most promising recruits to join the cause. The need to feed their people does not make them fools, however. And rumors of mobilizing Malchian forces and well-armed raids on neighboring villages indicate that the Protectorate has back-up plans already in motion.

Colors
NAVY with some GRAY and RED

Faction Composition
It's an empire of big, strong, surly dudes in armor. Think viking knights. The citizens of Malchior know a life of constant struggle. Struggle against starvation. Struggle against the elements. And struggle against those who would watch them die without lifting a finger. This is why Malchians only truly trust their battle brothers and their steel. While in comparison to the technologically-superior Ord or magically-superior Arcanix the Malchians seem weak, they fill the gap in firepower with muscle, sweat, and determination. Often assumed to be unintelligent due to their blunt and martial nature, Malchior’s plans are based on patience and persistence, often taking advantage of other nations underestimating them.

Notable Figures

 * King Hammerdoom
 * Prince Rannon
 * Argus Hammerdoom
 * General Hain

Notable Players
The co-winner of the story prize in the national R9E championship 2012, Mark "The Meach" Meacham, was playing a Malchior deck.